model cattail object stem render off push rot 268 1 0 0 co .4 .6 .1 { cylinder cylinder 1 1 40 4 4 quadric style fill quadric normals smooth quadric orient out } pop object tail render off co .4 .2 .1 push rot 268 1 0 0 tra 0 0 40 { cylinder cylinder 2 2 10 4 4 } push pop object cat render off call stem call tail object cattails render on push tra 10 0 -10 call cat pop push tra 10 0 -20 call cat pop push tra 10 0 0 call cat pop push tra 10 0 10 call cat pop push tra 10 0 20 call cat pop push tra -10 0 -10 call cat pop push tra -10 0 -20 call cat pop push tra -10 0 0 call cat pop push tra -10 0 10 call cat pop push tra -10 0 20 call cat pop push tra 0 0 -22 call cat pop push tra 5 0 -15 call cat pop push tra 0 0 -5 call cat pop push tra 5 0 5 call cat pop push tra 0 0 15 call cat pop push tra 5 0 22 call cat pop push tra 20 0 -22 call cat pop push tra 15 0 -15 call cat pop push tra 20 0 -5 call cat pop push tra 15 0 5 call cat pop push tra 20 0 15 call cat pop push tra 15 0 22 call cat pop push tra -15 0 -15 call cat pop push tra -20 0 -5 call cat pop push tra -15 0 5 call cat pop push tra -20 0 15 call cat pop push tra -15 0 22 call cat pop