Quiz 1
Directions:
- Name in upper right corner
- Answer the 10 questions to the best of your ability. All questions are
equal in value.
- This is not an essay test. Be to the point.
- 1) List 3 input devices.
- 2) Draw a diagram and explain how the human eye works.
- 3) What is rasterization?
- 4) Draw and label the x, y, and z axes (be careful where you place
the z axis).
- 5) What letters do all OpenGL commands begin?
- 6) What are 3 of the 5 OpenGL primitives?
- 7) How are the numeric color values represented in OpenGL?
- 8) True or False -- OpenGL is a stateless machine.
- 9) Explain the difference (in terms of what the user sees) between
double and single buffering.
- 10) What is the purpose of the #if statements in the following
code sample from a header file?
#ifndef HEADER_H
#define HEADER_H
.
.
.
#endif
- 1 question extra credit: If a monitor refreshes at 60Hz, what is
the maximum frames per second? Why?